Six Hours 1 Changelog


v1.8.2 (July 22 2025)
Changes:
- The sound that plays when an animatronic is in the door lights has been made quieter
- Pico's chin has been made less pointy for all sprites
Bug Fixes:
- Scratch Cat's kitchen music no longer continues to play while the power is out

v1.8.1 (July 20 2025)
Changes:
- Updated Studio 7e logo
Bug Fixes:
- The filing cabinet in the office no longer beeps when clicked

v1.8.0: THE SAVE UPDATE (April 4 2025)
Changes:
- Save data and Survival Mode high scores will now persist between gameplay sessions, even if you reload or close your browser. No more need for Save Codes!
           - This feature is made possible using TurboWarp extensions, meaning the .sb3 will no longer be compatible with the Scratch website or desktop app. If you want to look through the source code or remix the game, you are now required to use TurboWarp.
           - The game will automatically save your progress when a night is completed, when a Survival Mode run ends, and when cheats are purchased in the shop
            - Save data can be exported and imported as .scs1 files
            - To convert a legacy Save Code to the new system, please visit the Six Hours Save Conversion Tool at https://studio-7e.itch.io/6hsaveconvert
- The Extras button in the Main Menu has been renamed to Options to match Six Hours with Scratch Cat 2
           - The Options button is no longer locked when starting a fresh save
           - The positions of the Shop and Options buttons have been swapped to match Six Hours with Scratch Cat 2
           - The Options menu has been redesigned to match Six Hours with Scratch Cat 2
           - The Touch Mode toggle has been moved into the Options menu
           - The old Save and Load buttons have been removed, and new "Export Save" and "Import Save" buttons have been added to the Options menu to replace them. NOTE: You must click back into the game window after exporting a save for the game to respond to input.
           
- A new button has been added to the Options menu that resets all save data. This replaces the old functionality of holding R, which has been removed.
- The Custom Night button is now hidden when Survival Mode is enabled
- The Play button now says "Play Survival" when Survival Mode is enabled
Bug Fixes:
- Large sprites are no longer blurry. NOTE: This may cause performance issues on some devices. In those cases, we recommend downloading the .sb3 and playing in TurboWarp Desktop.
- Survival Mode and cheats will no longer be toggled off when returning to the Main Menu after a night
- The Time and Best Time variables now hide when the game over screen starts fading out, rather than when the game resets

v1.7.0 (January 30 2025)
Changes:
- Menu Music sound quality has been improved
- The Results and Game Over screens can now be properly exited in Touch Mode
- Clicking on the phone after night 1 now enters a unique menu for easier button presses
- Touch Mode buttons for the secret minigame are now on the left
- Touch Mode buttons for the secret minigame are now transparent
- Spotting an animatronic in the door lights will now play an audio sting
- Scratch Cat's sprite in the door during a powerout is no longer darkened
Bug Fixes:
- The vignette no longer shows during the secret minigame
- The secret Main Menu screen will once again play the correct music
- Hallucinations will no longer appear during the secret minigame

v1.6.0 (January 29 2025)
Changes:
- The vignette is now visible in the cameras for extra visual flair
- Camera static will now briefly become opaque when opening and changing cameras
           - This change also masks any visual glitches where objects in the cameras may not update for a single frame
- The camera map is now transparent when the mouse is not hovering over it
- The edges of the Hall Corner rooms on the camera map are now flush with the other rooms
- The sound played when changing cameras has been changed
- The Dining Room camera now has more detail
- Scratch Cat's Dining Room sprite has been optimized
Bug Fixes:
- The Custom Night Menu no longer disappears before the fadeout is complete
- The Play button no longer remains in the center for a frame after exiting the Custom Night menu
- The Custom Night Menu music now fades out as intended
- A rare occurrence in which Ginja would persist in the office after flipping up the camera has been patched
- Ginja no longer appears in the cameras for a frame after being countered
- Sound effects are no longer restarted a few seconds into the night
           - This fixes another rare occurrence where Ginja could jumpscare you early if he appears before the sound restart

v1.5.1 (January 14 2025)
Changes:
-Changed Startup logo to Studio 7e
-Removed "Definitive Edition" subtitle
-Updated Credits

v1.5.0 (November 27 2022)
Changes:
- Added version number in corner of Extras menu
- Added vignette to the office to match Six Hours 2
- Added an Exit button to the Custom Night menu screen
- Enhanced title music quality
- Title buttons will no longer wait 2 seconds to become operable

v1.4.9 (July 6 2022)
Changes:
- Removed World Record cloud variables from Survival Mode to improve compatibility on non-Scratch platforms

v1.4.8 (January 10 2022)
Changes:
- Updated credits

v1.4.7.1 (October 23? 2021)
Changes:
- Changed Startup logo to Adiar Studios
NOTE: This update was never announced or given a version number when it released. For this reason, the exact release date is unknown.

v1.4.7 (December 5 2020)
Changes:
- Tweaked the animatronics' AI to take into account Fast Nights mode

v1.4.6 (November 22 2020)
Changes:
- Updated Credits

v1.4.5 (July 20 2020)
Bug Fixes:
- Fixed a bug where the office would stay dark after a powerout

v1.4.4 (July 14 2020)
Bug Fixes:
- Fixed a bug where the static would disappear for a split second before the Game Over screen

v1.4.3 (July 13 2020)
Bug Fixes:
- Fixed a potential bug with the timer and clock hands going out of sync

v1.4.2 (July 13 2020)
Bug Fixes:
- Fixed something with static that is barely noticeable (undocumented)

v1.4.1 (July 13 2020)
Changes:
- Game Jolt optimization (undocumented)
Bug Fixes:
- Moved the newspaper back to the center of the screen
- Various other bug fixes (undocumented)

v1.4.0 (July 2 2020)
Changes:
- Added Touch Mode
- Made some non-Touch Mode features accessible on mobile
- Added save/load buttons, replacing the need to press S and L

v1.3.0 (June 22 2020)
Bug Fixes:
- Fixed a bug that allowed you to press the phone buttons while in the camera
- Fixed a bug where the camera change sound would still play when you click on the camera that you're already looking at

v1.2.0 (June 15 2020)
Changes:
- Updated credits

v1.1.0 (June 10 2020)
Changes:
- Added a canon year that the game takes place in to the paycheck

v1.0.0: Release (June 6 2020)
Bug Fixes since v0.1.0:
- Scratch Cat's music during a powerout no longer continues to play after 6AM

v0.1.0: Pre-Release (May 30 2020)

Files

SHDE-1.8.2.sb3 (Latest) 111 MB
41 days ago

Get Six Hours Version Archive

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